![]() ![]() Should Alan Wake 2 ever materialize, we'll make sure to cover it on these pages. Alan Wake 2 is definitely a safer bet than a Quantum Break sequel for the time being, even more so since Remedy owns the Alan Wake IP (while Quantum Break belongs to Microsoft).įor the time being, though, the developer is working on CROSSFIRE 2's story last month Remedy also revealed the intention to create cooperative multiplayer games in the future. Whereas Alan Wake received universal acclaim from both the critics and the public (it sold over 3.2 million copies), Quantum Break's reception and sales were definitely milder. Quite quickly our discussion about Alan Wake 2 turned into something else and that something else turned into Quantum Break, which was great and very exciting. We showed it to Microsoft and I guess at the time Microsoft was looking for something slightly different for their portfolio. They have been really supportive about Alan Wake and Phil Spencer has been awesomely supportive when it comes to Remedy and Alan Wake along the way. So going into the sequel, there needs to be further journey and story arc for him to escape. It's clear that escaping from the dark place can't be too easy and there should be a price to pay. This never-before-seen prototype comes from Polygon, which recently sat down with Remedy’s chief creative officer Sam Lake. Quantum Break developer Remedy has released footage of an early prototype for Alan Wake 2. Those were new things that we started prototyping and working on. You can see a glimpse of rewriting reality in the video. The prototype also shows off enemies not seen in the original game, new settings and a new mechanic that the team was excited about. Creative director and head writer of Remedy Entertainment, Sam Lake, reveals details on the potentially cancelled Alan Wake 2, as well as releases a. Clearly in the prototype we see Alan Wake himself as a more experienced player in the secret war against the forces of darkness. The high-level thematic elements of what's there. Here's what Remedy's San Lake told Polygon some time ago. That's quite odd, because Remedy actually worked on several Alan Wake 2 prototypes and showcased one to Microsoft, which opted to go ahead with Quantum Break. How do I put this? Well, the developer… the developer has to want to make the game. ![]() That's what Head of Xbox Division Phil Spencer said in an interview with Stevivor. Alan Wake 2 primarily depends on Remedy Entertainment's willingness to start development on the game. ![]()
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